

If it's any help here's a rough draft of the game I wanna make. The type of game prototype I wanna make is a third person horde mode shooter. Why I'm also considering this one is because.well.

Then I came across Bolt from a Codemonkey ad (thanks youtube ads).
#Playmaker unity forum install
I was thinking of picking up Playermaker based on the games featured like Hollow Knight and some third person games in the list. PlayMaker Ecosystem is a centralized resource search system: Works inside Unity Download and install files automatically Download packages and launch package imported automatically Content is PlayMaker oriented, so you can search for PlayMaker custom actions, custom samples, templates and add-ons support. If there is no solution I think I’ll be ready to pay to have few playmaker actions but the best would be to sell a playmaker’s actions pack in the assets store, many people are using playmaker now, and i’ve seen more than one people asking for it.Hi, I need some help deciding which one to use. Maybe we can do something about it with the set/get property ? I’ve checked so many things but I could have missed it (I hope to). 1 Alex-Chouls Joined: Posts: 2,598 It sounds like youre using a version of Playmaker for an older version of Unity. When I right click I see the new path instantly on my screen, the problem is really something related to the agent behavior.Īs I need to be able to micro like in starcraft (Instantly go to A then B then …You got the idea, intense micro management) I really need this. (this is not related to the “repath” that I set at 0.1 for the try), However to make the game I want to I lack of 2 Playmaker’s actionsġ- The Scan, to make me able to SCAN at runtime (this way if I tell my units to HOLD a position, by changing their layer/tags to obstacle, I have to scan the scene for the Astar path stuff to check the new tiles that the agents cannot go thro, basically I could make a wall of units)Ģ- I’ll try to explain, when an agent is doing nothing, you suddently order him to go to A, it’s instant, the agent will instantly go to A but on his way to A if you order him to go to B the agent will still go to A while losing speed and then after a little while it will finally go to B. I can make the local avoidance to work, the pathfinding is working very well too.
#Playmaker unity forum pro
So I’ve fiddled for hours with A* pathfinding project pro and Playmaker here are the results : While Bolt, and now Unity Visual Scripting, is a near-complete visual scripting solution, PlayMaker is limited by the Actions that are available to you. So I’ve been posting stuff on the playmaker forum and I came here for a copy paste (maybe here people know the answer eheh) When it comes to making your NBA 2K21 MyPlayer the best playmaker on the. forum members Refine by clear filters All Categories Tools ( 6 ) EAN WEEN EDITOR DENTED PIXEL LeanTween Editor ACTIONS Pricing FOR playMaker Unity. First of all let me tell you something about me : I have absolutely 0 knowledge in coding.Īs I learnt alone I may have a strange vocabulary or a hard time understand basic stuff. Most of the forum is filled with jumpshot questions (with all due respect most.
